Results for shaders@glsl-max-varyings >max_varying_components

Overview

Result: pass

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Details

Detail Value
Returncode 0
Time 0:00:30.674499
Stdout
Vertical axis: Increasing numbers of varyings.
Horizontal axis: Which of the varyings contains the color.
GL_MAX_VARYING_FLOATS = 128
Failed to link: error: fragment shader uses too many input components (132 > 128)

Failed to link with 33 out of 32 varyings used
Stderr

        
Environment
PIGLIT_SOURCE_DIR="/usr/local/lib/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /usr/local/lib/piglit/bin/glsl-max-varyings --exceed-limits -auto -fbo
dmesg

        

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